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⛏️ Mining & salvage

Read a scan signature at a glance, see where each ore and gem spawns, find wrecks to salvage and where to sell, and pick the best refinery for your ore.

📡2,000Signature per panel
♻️—Best RMC aUEC/SCU
🏗️—Best CMAT aUEC/SCU
🛸25%Best wreck odds

📡 Salvage signatures

· up to 15 together · S P N
12,00024,00036,00048,000510,000612,000714,000816,000918,0001020,0001122,0001224,0001326,0001428,0001530,000
🛸 Wrecks · one ship each
1,700 Aegis Avenger Titan S1,850 Crusader Ares Star Fighter Inferno S2,000 Aegis Redeemer S2,400 Crusader C2 Hercules Starlifter S P N3,000 Origin 890 Jump S P N

🌿 Plants, pods and remains (harvesting) show 2,000 each too, the same as a panel.

From the game's files (4.10.2-LIVE.12881860), via the Star Citizen Wiki's datamine, checked daily. Systems: S Stanton, P Pyro, N Nyx.

🛸 Where wrecks spawn

WhereSystemWrecksPanels
Asteroid clusters: Asteroid Cluster (Low Yield) Stanton 25% 14.7%
Lagrange points: CRU L1, CRU L2, HUR L3 Stanton 25% 1.6%
Asteroid belts: Terminus Stanton 20% 1.6%
Lagrange points: ARC L3, CRU L5, MIC L4 Stanton 20% 1.6%
Lagrange points: ARC L5, CRU L3, CRU L4, HUR L1, HUR L4, HUR L5 +5 more Stanton 10% 1.6%
Lagrange points: PYR1 L1, PYR1 L2, PYR1 L3, PYR1 L4, PYR1 L5, PYR2 L1 +105 more Pyro 8% 1.6%
Asteroid clusters: Asteroid Cluster (Medium Yield) Stanton 5% 14.7%
Lagrange points: ARC L1, ARC L2, ARC L4, HUR L2 Stanton 5% 1.6%
Lagrange points: Mining Base #0YX-O7Z, Mining Base #01K-I43, Mining Base #1XA-3GI, Mining Base #4PI-3YY, Mining Base #4R0-NVX, Mining Base #5U5-TLC +44 more Stanton 4% 1.6%
Open space: Ship Graveyard, Space Derelict, Stanton Stanton 4% 1.6%
Asteroid clusters: Akiro Cluster Pyro 4% 1.6%
Asteroid belts: Glaciem Ring, Keeger Belt Nyx 4% 1.6%
Lagrange points: Lagrange (Occupied) Stanton 3% 1.6%

From the game's spawn tables: the share of salvage spawn spots there that hold a fresh wreck or broken ship parts. Higher means more to find in one trip. Find them on the Star map.

💰 Where to sell

Scraping a hull fills your buffer with RMC (Recycled Material Composite); breaking a hull down with structural salvage gives CMAT (Construction Materials).

Recycled Material Composite

No terminal is buying it right now.

Construction Materials

No terminal is buying it right now.

aUEC per SCU, as players last reported them to UEX: check the terminal before you fly.

🚀 Salvage ships

Salvation Starter / Light Salvage
Crew 1 · 6 SCU
Buy 1,185,030 aUEC · rent 31,185/day
Vulture Light Salvage
Crew 1 · 12 SCU
Buy 2,513,700 aUEC · rent 69,457/day
Fortune Light Salvage
Crew 1 · 16 SCU
Buy 1,795,500 aUEC · rent 28,350/day
MOTH Medium Salvage
Crew 2–4 · 224 SCU
Buy 8,483,740 aUEC · rent 223,256/day
Reclaimer Heavy Salvage
Crew 5–12 · 420 SCU
Buy 30,164,400 aUEC

Every ship and its prices: Trade & industry → Buy & rent ships.

🏆 Best modules for each ship

ShipHeadsFit on every headvs stockKeeps more
Drake Vulture 2 Abrade 90% +23%
Cinch × 2
Cinch 100%, 18% slower
MISC Fortune 1 Abrade 90% +23%
Cinch
Cinch 100%, 18% slower
Argo MOTH 3 Abrade 90% +23%
Cinch × 3
Cinch 100%, 18% slower
Aegis Reclaimer 2 Abrade 90% +53%
Trawler × 2
Cinch 100%, 18% slower
RSI Salvation
Salvation modules only
2 Comer 80% +57%
Hart × 2
Hart 100%, 37% slower

Each head holds one module for the whole trip, so fit the same one on all of them. Fit on every head fills your buffer fastest, counting what it wastes (the % is how much of what it scrapes you keep); vs stock compares it with the modules the ship comes with (listed under it); Keeps more is the slower choice if you'd rather waste less. Haul rate is speed × beam area × share kept, from the game's own numbers (Scraper modules below).

🔧 Scraper modules

ModuleSpeedRadiusEfficiencyHaul rate
Hart (Salvation only) 0.8 1 m 100% 48
Comer (Salvation only) 0.7 1.5 m 80% 76
Cinch 0.6 1.5 m 100% 82
Abrade 0.15 3.5 m 90% 100
Trawler 0.05 6 m 60% 65

Fast and narrow (Cinch) cleans up the edges; wide and slow (Trawler) covers a hull in fewer passes but wastes more. The ReadyGrip Tractor Module adds a tractor beam to a salvage head (150 m, full strength to 75 m). Crafted ones: Blueprint Finder.

📋 Salvage contracts

Every salvage mission in the game, who gives it, the rank you need and what it pays: Mission Catalog → salvage.

Spawn odds and modules come from the game's files too; ships from the Star Citizen Wiki; prices from UEX.

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