Has life dealt you a bad hand? Time to pull out the jokers, your lynch-pin to success in unfavorable odds. Laugh your way to the bank with us up your sleeve.
Founded with "Fine, we'll make our own org, with hookers and beer!" energy, Jokers Gambit has always leaned towards the unorthodox and embraced challenges that others might call "impossible" or "foolhardy" or otherwise "absolutely insane." We don't shy away from long odds, and we have a long history and tradition of being the reason why new rules are created.
From old-school JumpTown lockdowns to being the first to hold the revamped SPK for over 24 hours, inventing the "medbed paradrop" to ATLS dropping onto an Irradiated Valakar with orbital fire support, stealing a XenoThreat Idris and operating it for 33 hours straight (ended only by a server crash) to mining Hathor while engaged in a 7+ running fleet action with half a dozen other orgs, we have dominated battlefields across the 'verse, and found creative ways to turn the tide in our favor.
Over the years, our particular specialty has become combined arms fleet and force operations, ranging from small scale operations with just a handful of Jokers to fleet actions with dozens of capital ships and over 100 players across both sides. We have been at the forefront of engineering and logistics, developing tactics that have become the standard capital ship doctrines in the 'verse.
We are the premier mercenary force in the 'verse. Any job you have, we can get it done.